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Tag Archives: rpg maker
Heroes of Legionwood Devblog # 5: Beta Testing/Release Dates
Greetings once again, adventurers. It’s been a pretty big week so far for Heroes of Legionwood. As of this Monday, Act 1 began pre-release beta testing and – save for some last minute bug fixes and additional polish – is … Continue reading
Heroes of Legionwood Devblog #2: Dialogue and Role Playing
In my last development update, I outlined some of the ways in which I’m bringing Western RPG elements into Heroes of Legionwood. One of the most important of these elements — and one that seems to be the most contentious … Continue reading
Mythos Director’s Cut DLC now available!
Hi all. The free Director’s Cut DLC for Mythos: The Beginning will soon be live on Steam, adding a number of player requested features and general polishes to the game. This huge update includes the following additions: Two new mid-game … Continue reading
The Horror Has Arrived!
I told you it was coming. I told you, but you didn’t believe me. Now it’s here, and you have to answer for your ignorance. It’s waiting for you, lurking in the darkness, and you have no idea what you’re … Continue reading
Mythos Update #4: Final Touches
Well, horror fans, this is it. The last Mythos development update. After a nearly four month long development cycle, the game is finally nearing completion. Pending some last bits of polish here and there, and another short round of testing, … Continue reading
Mythos Update #1: Difficulty Settings
Well, it’s been about a week since the public demo of Mythos: The Beginning went online, and in that time I’ve received from pretty good feedback on which direction the game should take. A hot topic that’s been brought up … Continue reading
Release day for Legionwood 2!
The day everyone a small group of hardcore fans has been waiting for is here: after almost four years of development, the full version of Legionwood 2 has finally been released. As of this very moment, the game is available … Continue reading
Legionwood 2 Pre-Release stuff!
Hey everyone! It’s getting pretty close to launch day for Legionwood 2 (Feb 28) and so I thought I’d pop in and treat you all to a quick update. First of all, some of you may have noticed the name … Continue reading
Legionwood DLC now available!
Wow, talk about not meeting deadlines, right? Some of you might remember that I annouced a Legionwood expansion pack, way back in late 2010. Although it ultimately ended up being cancelled due to hard drive failure, I managed to recover … Continue reading
One Night has been ported to Mac!
Hot on the heels of the Legionwood Mac port that was released last week, One Night has now been ported to Mac OS thanks to the efforts of the Jammed Gears Productions team, finally making it possible to enjoy some … Continue reading