Category Archives: Games

Derange #4: The End (of development)

September 28 is a special day in the realm of survival horror for two reasons. First of all, it’s when the first half of Resident Evil 3: Nemesis goes down. Second, it’s when development on Derange finally wraps. That’s right – as of … Continue reading

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Patronize Me?

Let me ask you guys something: how do you want to support my games? I’m at a crossroads, and I’m not sure how to proceed. I’m going to get right to the point: I’m setting up a Patreon, and depending … Continue reading

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Still Alive

Hey, I’m still here! If you’re a regular visitor to Dark Gaia Studios (or you stalk my Twitter and Facebook), you’ve no doubt noticed there’s been a huge lack of updates lately concerning Derange or any other projects I’m working … Continue reading

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Derange #3: The Hivemind

Hello once again, horror fans. In my previous update, I described some of the ways that Derange seeks to emulate the traditional tropes of 90s survival horror. Following in the footsteps of Resident Evil and Silent Hill isn’t all there … Continue reading

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Derange #2: Tools of the Apocalypse

Welcome back to the Derange devblog, horror fans. It’s been quite a while since my last update (organising a wedding and then getting married has a way of eating up my spare time, it seems) but I’m finally back, bearing … Continue reading

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Derange #1: A New (Old) Nightmare

“That is not dead which can eternal lie, And with strange aeons even death may die.” This is the first in a series of dev blogs about our new upcoming horror game, Derange. This will be an semi-regular series detailing … Continue reading

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One Night: Ultimate Edition Release Info

They’re coming to get you, Barbara! Last month, I announced One Night: Ultimate Edition, an overhauled re-release of my very first survival horror game. Since then, we’ve been hard at work updating One Night for a modern release, rewriting every … Continue reading

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Heroes of Legionwood Character Building Guide!

Greetings, heroes! Just like the previous games in the series, Heroes of Legionwood features a fairly diverse character building system, at least for an RPG Maker title. One glaring limitation with RPG Maker is that it’s often quite difficult to … Continue reading

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Heroes of Legionwood: End of Days is coming July 28!

Hello heroes. You’ve been waiting for the end, and it’s finally here. After a hectic few months of beta testing, balancing and bug hunting, we’re happy to announce the chosen release date for Heroes of Legionwood Episode 3, which will … Continue reading

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Heroes of Legionwood #10: Final Touches

Hi everyone. So, this is it. Despite numerous delays and quite a few missed release dates, development of Episode 3: End of Days is in the home stretch. Beta testing has begun in earnest, and we’re busy adding the final … Continue reading

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