Author Archives: dgrixti

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About dgrixti

Indie game developer and writer. Founder of Dark Gaia Studios and creator of Legionwood, One Night and Mythos: The Beginning.

One Night Walkthrough

If there’s one thing you can always count on my email inbox to be full of, it’s SOS messages from people who are hopelessly stuck in the One Night games. With that in mind, I thought I’d do something about it and … Continue reading

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Legionwood Beta 4.0 Update

Look, it’s a game development update! As of this week, I’ve pretty much wrapped up development of the Beta 4.0 release of Legionwood 2, having completed all of the remaining content in Act II, and now all that remains is a … Continue reading

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Legionwood 2 resuming development!

So, it’s been a while since I’ve given any time to my other hobby: game development. Well, Legionwood 2 has been sitting on my hard drive abandoned while I’ve been focusing on the release of my book, and it’s been mocking … Continue reading

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The Ravenwood Horror [Review]

Hey, guess what, everyone? It’s that time again — you know, when I go and review indie horror games from the internet. With the release of Sun Bleached Winter out of the way (for now — paperbacks are on sale next week), … Continue reading

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Legionwood 2 on hiatus (for now) + updates

So. Here we are. Nearing the end of 2012, and no Beta 4.o for Legionwood 2 yet. I guess that means it’s time I gave everyone a quick update on the game’s progress since the last release. It’s kind of … Continue reading

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Five (Good) Ways to Generate Horror Story Ideas

Some time last week, I read and Tweeted about a blog post called 10 Tips for Generating Killer Science Fiction Story Ideas. It’s a pretty good list of helpful tips, and I myself am guilty of using a few (or … Continue reading

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Legionwood 2 Beta 3.0 Released!

The third public release of Legionwood 2: Rise of the Eternal’s Realm, Beta Build 3.0 is now online and ready to download. This major update includes the first half of Chapter 2: Aftermath and Alliance, adding around 2 hours of new content, … Continue reading

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One Night: Full Circle build 5.3 Update

Hello again, horror fans! This quick blog post is just to let you know that a new version of my survival horror adventure game One Night: Full Circle (Build 5.3) is now online, adding a few much-needed updates to the … Continue reading

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Schuld [Review]

Well, it’s that time again, folks. The time where I search the internet for an obscure horror game with which to test my character. Considering I’ve been doing a lot of reviews lately, and that the last couple reviews were … Continue reading

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Creating Character Arcs

Here’s something that a creative writing professor once told me: stories are all about the same thing. As someone who reads, writes and reviews, and also as someone who spends a lot of time playing amateur RPG Maker games, I’ve … Continue reading

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