Tag Archives: legionwood

Legionwood 2 full release incoming!

Ah, it almost brings a tear to my eye. After almost three years of development, the first “full version” build of Legionwood 2 has entered the beta testing phase, bringing a final commercial release ever so much closer. Some of … Continue reading

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Legionwood DLC now available!

Wow, talk about not meeting deadlines, right? Some of you might remember that I annouced a Legionwood expansion pack, way back in late 2010. Although it ultimately ended up being cancelled due to hard drive failure, I managed to recover … Continue reading

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Legionwood Mac Port released!

Attention Mac owners: I’m pleased to announce that Legionwood has now been ported to Mac OS, thanks to the efforts of Jammed Gears Productions, a Youtube based team whose mission is to make indie games more accessible to non-Windows players. … Continue reading

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Legionwood 2 Beta 4.0 now online

It’s been a long time coming, but the latest release of Legionwood 2 is finally online. I fully intended for it to be out a couple of days ago, but due to all the new graphics and sound files I’ve … Continue reading

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Legionwood 2 beta testing has begun!

As of this week, Beta 4.0 of Legionwood 2 is complete and undergoing pre-release testing. Selected beta testers have already been contacted and sent testing builds of the game to play. I’m confident that most of the remaining bugs and … Continue reading

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Legionwood Beta 4.0 Update

Look, it’s a game development update! As of this week, I’ve pretty much wrapped up development of the Beta 4.0 release of Legionwood 2, having completed all of the remaining content in Act II, and now all that remains is a … Continue reading

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Legionwood 2 resuming development!

So, it’s been a while since I’ve given any time to my other hobby: game development. Well, Legionwood 2 has been sitting on my hard drive abandoned while I’ve been focusing on the release of my book, and it’s been mocking … Continue reading

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