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Author Archives: dgrixti
The Art of Compromise
Sometimes, you’ve got to make sacrifices. Like most creative pursuits, both writing and game development are built around the art of compromise. As a creator who doesn’t really follow a strict plan for my projects, I’ve found that the vast … Continue reading
Posted in Games, Writing
Tagged compromise, horror games, planning, writing, writing tips
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Ao Oni [Review]
It’s no great secret that I love the horror genre. I watch horror movies. I read horror stories (and I write them, too). Most relevant to this blog post, though, I play horror video games. I love being scared (provided … Continue reading
The Walking Dead: The Game [Review]
Note: This review was written when only the first two episodes of the game were available. However, the later episodes don’t really change up the game that much, so please consider my sentiments in this review to apply to the completed … Continue reading
Legionwood 2 Beta 3.0 News
Hey everyone! This is just a small update on the status of Legionwood 2, which is progressing smoothly. The next expected release will be Beta 3.0, and it will add the entire second chapter to the game, along with several … Continue reading
Posted in Games
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Your First Project
This article was originally posted over on the official RPG Maker website. It turned out to be pretty popular over there, and everyone seems to be of the consensus that it’s helpful to newbies, so I decided to reproduce it … Continue reading
What makes a horror game?
Horror games… Like them or loathe them, they are becoming even more popular by the month, and for good reason; if done well, if actually made scary, they can become instant classics, taking the player on a journey through emotion … Continue reading
Posted in Games, Writing
Tagged game development, horror, indie games, rpg maker, writing tips
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Legionwood 2 Beta 2.0 now Playing
Ready for more adventuring? As of today, the second public release of Legionwood 2 (Beta Build 2.0) is available for download. You’ll be able to experience re-balanced gameplay, polished bugs and an entire hour of whole new content taking place … Continue reading