It’s been a long time coming, but the latest release of Legionwood 2 is finally online. I fully intended for it to be out a couple of days ago, but due to all the new graphics and sound files I’ve added to this release it ended up having a massive file size and was taking literally forever to upload.
In any case, this new release (Beta 4.0) adds the second half of Act II: Aftermath and Alliance to the game, along with a whole bunch of small additions, tweaks and bug fixes to existing content. Battles flow much more smoothly now and several of the class combinations that were too similar in previous builds have been considerably reworked. All up, there’s about 11 hours or so of gameplay in this release, including plenty of new dungeons and side quests to experience. New content added to the game revolves around the party’s adventures in the desert nation of Entoban, as they try to discover the identities of those responsible for summoning the Eternal Gates. If they’re lucky, they may just find a way to save Legionwood from the evil that threatens it…but they may not all make it out alive.
In typical fashion, Beta 4.o contains plenty of things that change depending on your party’s morality, including some very important story events that will drastically alter things later in the final release. The decisions you’ve made earlier in the game may determine what treasures you’ll find in Entoban and who survives the final encounter. As always, you won’t be able to encounter everything in a single playthrough, so feel free to try again with a different set of choices to see it all.
Now, with all that out of the way, I’ll be taking a well deserved break from game development for a month or two to catch up on university homework (and to try and get this blog back into some kind of regular schedule) — announcements about the full release of Legionwood 2 to follow once I’ve recovered from the rush.
Download the latest release of Legionwood 2 here and get adventuring.